Zombie Plague - Updates.
#11
Some extra items for Humans
LaserMines :
Screenshot : http://imgur.com/a/JIXPB
Link download : https://www.sendspace.com/file/oci7ni
Cost : 15 bitcoins
ethereal weapon :
Screenshot : http://imgur.com/a/T5kYG
Link download : https://www.sendspace.com/file/hskr4i
Cost : 70 Bitcoins
survivor human :
Screenshot : http://imgur.com/a/N3KLG
Link download : https://www.sendspace.com/file/nr27oa
Feel free to add me on  Steam  Kiss
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#12
Server updated 20/07/2017:
  • Sandbags are now automatically bought when a player uses the '/sb' or '/sandbags' commands, and it will show management menu.
  • Added respawn all command in the Administrator menu.
  • Changed make zombie command access to ADMIN_RCON (Turned into testing Administrative feature).
  • Changed make human command access to ADMIN_RCON (Turned into testing Administrative feature).
  • Changed make nemesis command access to ADMIN_RCON (Turned into testing Administrative feature).
  • Changed make assassin command access to ADMIN_RCON (Turned into testing Administrative feature).
  • Changed make survivor command access to ADMIN_RCON (Turned into testing Administrative feature).
  • Changed make sniper command access to ADMIN_RCON (Turned into testing Administrative feature).
  • Changed respawn a player command access to ADMIN_KICK (Respawn all command, is similar to respawn a player).
  • Changed Administrator model access to ADMIN_KICK.
  • Updated FPS menu and FPS commands, they are now so much more optimised and more reliable.
Striving to create the most captivating and unforgettable gaming experiences.

Steam Profile: Taurus
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#13
Server updated 21/07/2017:
  • Enabled microphones for everyone.
  • Added a command to mute players '/mute'.
Striving to create the most captivating and unforgettable gaming experiences.

Steam Profile: Taurus
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#14
Server updated 19/08/2017:
  • Updated CS Player Models API, it is much faster, and is expected to be bug-free.
  • Fixed bug with respawn command checking for admin respawn possibility instead of target player.
  • Fixed bug with start game mode command not starting the requested game mode correctly.
  • Fixed bug with default zombie class models, they should not cause any crash.
  • Fixed bug with golden AK47 being held by players even if they get a normal AK47, added possibility to pick it off the floor as well.
  • Fixed bug with golden deagle being held by players even if they get a normal deagle, added possibility to pick it off the floor as well.
  • Updated menu handlers and menu functions for all menus, they now properly support more menu selections.
  • Updated admin menu with a new function, Administrators can now respawn all players instead of selecting them from respawn menu.
  • Updated zombie and human class APIs, maximum health should now function properly.
  • Updated nemesis and survivor glow and aura configuration.
  • Updated nemesis API, now there is damage control depending on current game mode.
  • Updated parachute system, humans will now have real parachute model, and zombies will have wings.
  • Updated deathmatch API, it will check for respawn possibility better and extended its configuration.
  • Updated nightvision system, players can now customise their nightvision styles using the command '/nightvision_style'.
  • Updated game modes with proper target players selection for each game mode that requires that.
  • Updated team scoring, it will actually send real score message and reveal it on score bar.
  • Added nemesis damage configuration to each game mode.
  • Added new extra item: Juicy brains (random health between 150 - 1500).
  • Added new effects to zombie madness extra item.
  • Added proper customisation properties to the customisation files and configuration files.
  • Added automatic round restart system, so players with wooden PCs will not miss anything.
  • Removed assassin class because it has become pointless with the new nemesis features.

Special thanks to Foxes and Rum for testing the new features and updates with Taurus. More updates are coming soon, stay tuned.

Important Note: Some configuration and customisation got messed up during the process of this update. Do not panic! They will return soon.
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#15
Server updated 23/08/2017:

Completely revamped sandbags/barricade extra item:
  • Zombie Plague 5.0.8 8G Edition full support (Credits Taurus).
  • Settings API and customisation features in files support (Credits Taurus).
  • Barricade information appears on aim (Credits Naniétta).
  • Advanced placement system where you cannot place barricades at certain places (Credits Naniétta).
  • Advanced damage rendering glow where glow colour changes on every attack (Credits Naniétta).
  • Advanced destroy animation for barricades (Credits Naniétta).
  • Fixed bugs with ammo packs rewarding when a player destroys a barricade (Credits Naniétta).

Big thank you goes to Naniétta for the awesome plugin and efforts he put into it to make it this awesome.

Other updates:
  • Renamed ammo packs to bitcoins wherever possible, please refer to ammo packs as bitcoins from now on.
  • Reduced weapons knockback power for all registered weapons.
Striving to create the most captivating and unforgettable gaming experiences.

Steam Profile: Taurus
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#16
Server updated 07/09/2017:
  • Terminated all error logs caused by game modes picking invalid player to start a game mode.
  • Respawn system is completely rewritten, now it is so much faster and much more reliable.
  • Connect automatic respawn has been added with full support to respawn system described below.
  • Game modes system is modified to check and set game mode allowance for respawn instead of cvars.
  • Administrator respawn command is modified to fit the new updates of the respawn system.
  • Zombie Plague APIs has been extended to allow more features and easy edits.

Modifications done to the respawn system:
  • Players cannot be respawned after someone has become the last human.
  • Players cannot be respawned during Survivor or Nemesis game modes.
  • Players cannot be respawned during Swarm, Plague and Armageddon game modes.
  • Players can only be respawned during Infection or Multiple Infection game modes.

Special thanks goes to community members who helped in testing and encountering bugs.
Striving to create the most captivating and unforgettable gaming experiences.

Steam Profile: Taurus
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#17
Wow good update bro
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#18
Server updated 30/09/2017:
  • Updated total damage HUD position on the screen, it will no longer interfere with the crosshair.
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#19
Server updated 14/11/2017:
  • Fixed bug with fast download not getting enabled correctly on server restart.
  • Installed the latest version of ReHLDS and associated modules (Bug fixes included, as well as faster functionality).
  • Updated most of the current plugins to support ReHLDS (Faster functionality).
  • Optimised server configurations and settings.
  • Removed unnecessary plugins, and files.
Striving to create the most captivating and unforgettable gaming experiences.

Steam Profile: Taurus
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